![]() ![]() When a Dweller loses all of their health and dies, their revive cost scales to the level starting at 100 CAPS for level 1, and increases an additional +20 CAPS for each level afterwards. *Sources needed for how much these affect happiness.You can gain additional Dwellers for your Vault by welcoming new ones that come from the Wasteland, pairing up Dwellers together to have a child, or by completing Objectives and obtaining their rewards.Ī few key things to remember when customizing and using Dwellers in your Vault. If a dweller has died in a room, all other dwellers in that room will lose significant levels of happiness. This may also be applicable to losing power. ![]() If the vault supply stores drop below the minimum requirements, vault-wide happiness will be reduced. Taking large amounts of damage or radiation poisoning can cause dweller happiness to drop. ![]() Unsuccessfully rushing a room can cause dwellers to lose 10% happiness. This can severely affect dweller happiness, often causing it to drop to minimal levels Happiness can also be affected negatively in several ways as well, including: The Nuka-Cola mascots occasionally visit your vault (if you have completed the " Nabbed from Nuka-World" event) and raise vault-wide happiness for a short time. This automatically raises vault-wide happiness. if a dweller's happiness was at 50%, they then took damage/radiation poisoning, which lowered their happiness, they will return to 50% This will raise a dweller's happiness back to their original happiness. This will automatically raise a dweller's happiness to 100%. Happiness can be positively affected by several things, primarily (but not restricted to): ![]()
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